Critically, the mod is rather configurable, so I believe you can tweak these values to taste on a pack by pack basis. I have a 13x13 LEU (low-enriched uranium, a weakass fuel) which is packed tight with graphite and produces.I think 39k RF/t if memory serves. Its deliberately following the benchmark of "other mods" (as per his videos), which means Big Reactors. But it lets you decay one element/isotope into another if you prefer a fuel farther down the chain.Īs far as power output goes, its nothing shocking. There's now a "decay hastener" block which I feel wasn't a great idea: I would have preferred to see this rolled into the reactors themselves. You can mine various radioactive ores and reduce them to various isotopes. The fuel is where the mod shines at this point. Other than the rod placement itself, this is very much like early Big Reactors (prior to turbines). There's no placement of rods to work with neutron chain reactors or anything like that. You have a central fuel rod in the middle of the multiblock which is strictly structural. Speaking of filling it: the fuel rod mechanic is way more limited. That said, a 17x17 sounds a lot smaller than it is: its an absolutely massive structure to look at, and you'll need to do some serious quarrying just to build the structure, never mind actually filling it. In terms of shape, they're more limited: you can strictly do cubes of vary sizes. The reactors are closest in comparison with BigReactors rather than ReactorCraft or IC2. So far my experience has been mostly positive. Some stuff is clearly of the placeholder variety. Click to expand.Bear in mind I'm not the best person to ask.I like things to be more complex than the average players so your mileage may vary.Īlso, bear in mind that the mod's in early development and the dev has demonstrated that he'll completely overhaul mechanics from version to version.
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